The aim of the game

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Our aim, bizarre though it may seem, is to knit a piece that explores the link between the craft of knitting and science.

We see knitting and science as similar. They are both based on structure, both man-made and involve certain tools. Luckily for us too, both inevitably involve human error which can be visible, or masked by repair. We are all novice knitters, but what we lack in skills, we make up for in ambition.

We are basing our creation on a rough plan (which we’ll put up when it’s a bit less rough), but like science, its evolution will depend on its progress: what is created will depend on what has been created beforehand.

Different colours, materials, stitches and techniques will be used to represent different scientists, theories and fields throughout the history of genetics. We see our creation as beginning with a few single, tentative strands, then broadening gradually, more and more noticeably after each key event. Rediscovered theories such as Mendel’s will feed back into the knit after a period of absence.  The discovery of the structure of DNA by Watson and Crick, and the later ‘cracking’ of the genetic code, are seen to be explosive events (we’re thinking bright coloured pom-poms)

Our final piece is going to be photographed and exhibited as a large poster, with annotations explaining its various features.

But first, we need to learn to knit…

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